Great if your DM is fond of throwing high level rogues at you. Improved Uncanny Dodge: Yes, no flanks for you. Not great, especially at 15th level, but not unwanted. Pretty useful if your DM is into alternate “styles”.īattle Mastery: +int on attack and damage, but only on attacks of opportunity. Pretty good, especially with a flanking rogue in the party.īattle Skill: +int on oppsed checks of bull rushs, disarms, feints, overruns, sundering or trip attempts. Technically this won't improve your armour class, but it will make it harder for you to lose it.īattle Ardor: +int to confirm critical hits! Its not bad, but the application is a little narrow.īattle Cunning: +int on damage against flat-footed or flanked opponents. Uncanny Dodge: Increased Armour Class is always a good thing. (Unfortunately, they're mostly useless anyway, but now they'll be less useless.) Weapon Aptitude: Started with a Longsword, until you found the +5 Greataxe? Now you don’t have to worry about having all those useless weapon focus feats. This helps offset the horrible reflex save you have. None of it really really sucks, however.īattle Clarity: +int to reflex saves. The warblade really has no great things for class features, other than maneuvers, which are the most important part of the class. Order your stats Str/Con>Str/Con>Dex>Int>Wis>Cha. Your stats don't need to be as high as a Monks. You are scary when dominated.Ī little bit MAD? Not really. Int: Increases reflex saves, to-hit rolls, opposed bull rushes and things and eventually AoOs. If you go TWF with Tiger Claw, this works well with Weapon Finesse. Str helps you hit in melee.Ĭon: Your hit die isn’t poor, but more hit points are always good.ĭex: Higher AC, Higher Reflex saves. This has been ripped from Dictum Mortum(?), as he has great guides and everyone else does it too. Red means bad, blue means good, Black means neither, or average, or both, or doesn't matter much, depending on context and such. Post 7: Reserved for more space if need be.Ĭurrently, I am editing this guide to make it more exciting and impressive. Post 5: Tome Of Battle Prestige Classes, Feats Post 3: PHB races, plus a couple extras that I like. Note, I am by no means an expert, but I am trying to help people who are less experienced than me play one of my favourite classes. Diamond Mind is an extremely close second.) aren’t as good at either role, but work well whenever either is needed. Warblades, with their d12s, but also access to many martial schools (and Iron Heart, the best one, In my opinion. Not just a damage sink like the crusader, and not just another damage dealer like the swordsage, but a good, all around character. Sometimes, a party needs a front line fighter. The Warblade, not as good at tanking as a crusader, but not as squishy as a swordsage.
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